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Symbol Data Type

Part of the Fundamentals section of Coddy's Ruby journey — lesson 7 of 88.

In Ruby, symbols are a unique data type that represent immutable identifiers. A symbol is created by prefixing a name with a colon :. Unlike strings, symbols with the same name always refer to the same object in memory, making them more memory-efficient.

Creating a symbol variable follows this pattern:

status = :active
color = :red
role = :admin

Symbols look similar to strings but serve a different purpose. While strings are meant for text that might change or be manipulated, symbols are used for identifiers, labels, and keys that remain constant. They are commonly used as hash keys and for representing states or categories.

Examples of symbols in Ruby:

status = :pending     # Represents a state
day = :monday         # Represents a day
mode = :dark_mode     # Represents a setting
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Challenge

Easy

Create three symbol variables to represent different task states. First, create a variable called current_state and assign it the symbol :active. Then create a variable called next_state and assign it the symbol :pending. Finally, create a variable called final_state and assign it the symbol :completed. Display all three variables using the puts command.

Try it yourself

# TODO: Write your code here
# Create the three symbol variables and display them using puts
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This lesson includes a short quiz. Start the lesson to answer it and track your progress.

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