Error Handling
Part of the Logic & Flow section of Coddy's C# journey. Lesson 45 of 66.
Challenge
EasyLet's enhance our system with robust error handling to deal with potential issues gracefully. Create a class called ErrorHandler with these methods:
ValidateInput(int[][] scoreGrid, int studentIndex, int assignmentIndex): Validates the input indices and returns an appropriate error message or an empty string if valid.- Returns
"Invalid student index"if the student index is out of bounds. - Returns
"Invalid assignment index"if the assignment index is out of bounds. - Returns an empty string
""if both indices are valid.
- Returns
SafeGetScore(int[][] scoreGrid, int studentIndex, int assignmentIndex): Safely retrieves a score with error handling.- Returns the score if both indices are valid.
- Returns
-999if any index is invalid.
ProcessBatchUpdate(int[][] scoreGrid, int[][] updates): Processes batch updates where each update is[studentIndex, assignmentIndex, score].- Returns a
string[]array of error messages for each failed update. - Each update can fail with one of these specific error messages:
"Invalid update format", if the update does not contain exactly 3 values."Invalid student index": if the student index is out of bounds."Invalid assignment index": if the assignment index is out of bounds."Invalid score value": if the score is outside the valid range (0-100).
- Format each error as:
"Error at index X: [specific error message]" - Return an empty array if all updates are successful.
- Returns a
string[], use List<string> errors = new List<string>();. List<string> works like a resizable array where you can call errors.Add(...) to append items. At the end, convert it with errors.ToArray(). The using System.Collections.Generic; import needed for this is already included at the top of the file.Try it yourself
using System; // Don't delete this line
using System.Collections.Generic;
public class ErrorHandler
{
public static string ValidateInput(int[][] scoreGrid, int studentIndex, int assignmentIndex)
{
// Write your code here
}
public static int SafeGetScore(int[][] scoreGrid, int studentIndex, int assignmentIndex)
{
// Write your code here
}
public static string[] ProcessBatchUpdate(int[][] scoreGrid, int[][] updates)
{
// Write your code here
}
}
// Required for testing - do not modify
public class DataCollector
{
public static int[][] CreateScoreGrid(int students, int assignments)
{
int[][] scoreGrid = new int[students][];
for (int i = 0; i < students; i++)
{
scoreGrid[i] = new int[assignments];
}
return scoreGrid;
}
public static bool ValidateScore(int score)
{
return score >= 0 && score <= 100;
}
public static int[][] PopulateWithDefaultValues(int[][] scoreGrid)
{
for (int i = 0; i < scoreGrid.Length; i++)
{
for (int j = 0; j < scoreGrid[i].Length; j++)
{
scoreGrid[i][j] = -1;
}
}
return scoreGrid;
}
}
public class DataEntry
{
public static int SetStudentScore(int[][] scoreGrid, int studentIndex, int assignmentIndex, int score)
{
// Check for out of bounds indices
if (studentIndex < 0 || studentIndex >= scoreGrid.Length ||
assignmentIndex < 0 || assignmentIndex >= scoreGrid[studentIndex].Length)
{
return -1;
}
// Validate the score
if (!DataCollector.ValidateScore(score))
{
return -2;
}
// Set the score
scoreGrid[studentIndex][assignmentIndex] = score;
return 0;
}
public static int UpdateAllScores(int[][] scoreGrid, int[] studentIndices, int assignmentIndex, int score)
{
int successCount = 0;
for (int i = 0; i < studentIndices.Length; i++)
{
int result = SetStudentScore(scoreGrid, studentIndices[i], assignmentIndex, score);
if (result == 0)
{
successCount++;
}
}
return successCount;
}
}
public class DataAnalyzer
{
public static double CalculateStudentAverage(int[][] scoreGrid, int studentIndex)
{
// Check if student index is valid
if (studentIndex < 0 || studentIndex >= scoreGrid.Length)
{
return -1;
}
int sum = 0;
int count = 0;
// Calculate sum of valid scores
for (int j = 0; j < scoreGrid[studentIndex].Length; j++)
{
int score = scoreGrid[studentIndex][j];
if (score != -1) // Ignore ungraded assignments
{
sum += score;
count++;
}
}
// Return average or 0 if no valid scores
return count > 0 ? (double)sum / count : 0;
}
public static double CalculateAssignmentAverage(int[][] scoreGrid, int assignmentIndex)
{
// Check if there are any students
if (scoreGrid.Length == 0)
{
return -1;
}
// Check if assignment index is valid
if (assignmentIndex < 0 || assignmentIndex >= scoreGrid[0].Length)
{
return -1;
}
int sum = 0;
int count = 0;
// Calculate sum of valid scores for the assignment
for (int i = 0; i < scoreGrid.Length; i++)
{
if (assignmentIndex < scoreGrid[i].Length)
{
int score = scoreGrid[i][assignmentIndex];
if (score != -1) // Ignore ungraded assignments
{
sum += score;
count++;
}
}
}
// Return average or 0 if no valid scores
return count > 0 ? (double)sum / count : 0;
}
public static int[] FindHighestScore(int[][] scoreGrid)
{
int highestStudentIndex = 0;
int highestAssignmentIndex = 0;
int highestScore = -1;
// Search for the highest score
for (int i = 0; i < scoreGrid.Length; i++)
{
for (int j = 0; j < scoreGrid[i].Length; j++)
{
int currentScore = scoreGrid[i][j];
if (currentScore > highestScore)
{
highestScore = currentScore;
highestStudentIndex = i;
highestAssignmentIndex = j;
}
}
}
return new int[] { highestStudentIndex, highestAssignmentIndex, highestScore };
}
}All lessons in Logic & Flow
1Multi-dimensional Arrays
2D Arrays BasicsDeclaring and Initializing 2DAccessing 2D Array ElementsNested Loops with 2D ArraysJagged ArraysCommon Matrix OperationsRecap - Multi-dimensional4Flow Control Techniques
Early ReturnsGuard ClausesJump Statements (goto)Break and ContinueFlatten Nested Conditionals7Logical Operators Advanced
Short-Circuit EvaluationConditional Logical OperatorsOperator PrecedenceRecap - Advanced Operators2Advanced Decision Making
Multiple ConditionsComplex Boolean LogicIf vs. Switch ComparisonNested Switch StatementsRecap - Advanced Decisions5Exception Handling
Try-Catch BasicsException TypesMultiple Catch BlocksWorking with FilesFinally BlockUsing vs. Try-FinallyCustom ExceptionsRecap - Error Handling8Data Analysis System
Data Collection SetupData Entry Logic3Loop Enhancements
Loop PerformanceIterating ComplexEach Loop TypeRefactoring LoopsRecap - Optimized Loops6Null Handling
Null Reference BasicsNullable Value TypesNull Checking PatternsDefensive ProgrammingRecap - Null SafetyPractice on your own: Online C# compiler