Strings
Part of the Fundamentals section of Coddy's Lua journey — lesson 6 of 90.
A string is a sequence of characters used to represent text in your programs.
In Lua, you can create strings by wrapping text in either single quotes or double quotes. Both work exactly the same way:
playerName = "Coddy"
gameTitle = 'Adventure Quest'Challenge
EasyCreate a variable named playerName and assign it the string value Hero. Then print the value of this variable to display the character's name.
Cheat sheet
A string is a sequence of characters used to represent text. In Lua, create strings using single or double quotes:
playerName = "Coddy"
gameTitle = 'Adventure Quest'Try it yourself
-- TODO: Write your code hereThis lesson includes a short quiz. Start the lesson to answer it and track your progress.
All lessons in Fundamentals
4Operators 2 Relational & Logic
Equality OperatorsRelational OperatorsThe 'and' OperatorThe 'or' OperatorThe 'not' OperatorShort-Circuit EvaluationTruthy and Falsy ValuesRecap - Simple Logic7Basic Conditional Logic
The if-then StatementThe if-then-else StatementThe elseif StatementRecap - Treasure Chest2Variables and Data Types
What is a Variable?NumbersStringsBooleansThe Value 'nil'The type() FunctionNaming ConventionsRecap - Character Profile5Basic Output
Printing LiteralsPrinting VariablesPrinting Multiple ValuesCombining Strings & VariablesThe tostring() FunctionInputCastRecap - Status ReportRecap - Till 1208String Manipulation Basics
string.len()string.upper & string.lowerstring.sub()string.rep()string.find()Recap - Format Username3Operators 1 Arithmetic & Conc
Arithmetic OperatorsModulo OperatorExponentiation OperatorString ConcatenationOperator PrecedenceRecap - Simple Calculations6Project: Character Stats Disp
Welcome MessageDeclare Character Stats9Functions Basics
Declaring a FunctionCalling a FunctionFunctions with ParametersFunctions with Multiple ParamsThe 'return' StatementRecap - Area Calculator