The kinematic equations describe motion in a straight line with a constant acceleration. They use five quantities: displacement s, initial velocity u, final velocity v, acceleration a and time t, which is why UK schools call them the SUVAT equations. There are five of them, and each one leaves out exactly one of the five letters.
That is the whole trick to choosing one. Write down the three values you know and the one you want; the letter left over is the one you neither have nor need, and the equation without it is the one to use. A car braking from 20 m/s to a stop in 50 m, with no time given and none asked for, calls for v² = u² + 2as, the equation without t.
The calculator does that choosing for you. Fill in three of s, u, v, a and t, leave the other two blank, and it finds both, one equation at a time, showing which equation each step uses and how it was rearranged. Where a square root leaves the sign open, it keeps the sign the other values allow; when both signs fit (a ball passes the same height going up and coming down), it shows both answers. If the three values contradict each other, it says which one does not fit. Values in km/h, mph, km or feet are converted to SI units first, as their own step.
What to notice
v = u + at leaves out s, s = ½(u + v)t leaves out a, s = ut + ½at² leaves out v, v² = u² + 2as leaves out t, and s = vt − ½at² leaves out u.
The equations only hold while the acceleration is constant. For a car that speeds up and then brakes, split the trip into parts and solve each one on its own.
s, u, v and a all have a direction. Pick which way is positive and keep to it: with up as positive, gravity is a = −9.81 m/s².
s is the displacement, the change in position, not the distance travelled. A ball thrown up that lands back in your hand has s = 0.
Solving v² = u² + 2as for v gives v = ±√(u² + 2as). The sign is the direction: with up as positive, a falling object has a negative velocity, and the calculator picks the sign the other values allow.
How to solve a kinematics problem
1
Write down what you know
Name each value by its letter. "From rest" means u = 0, "comes to a stop" means v = 0, and "dropped" means u = 0 with a = 9.81 m/s² downwards.
2
Choose a positive direction
Give everything that points the other way a minus sign. A car braking while it moves forward has a negative a.
3
Pick the equation without the missing letter
Of s, u, v, a and t, find the one you neither know nor want. Use the equation that leaves it out, from the table below.
4
Rearrange, then put the numbers in
Get the unknown on its own before you substitute, with every value in m, m/s, m/s² and s. In the calculator, leave the two unknowns blank and it shows each of these steps.
The five SUVAT equations
Each equation uses four of the five quantities. Pick the one that leaves out the quantity you neither know nor need.
Equation
Leaves out
Use it when
v = u + at
s (displacement)
No displacement is given or asked for
s = ½(u + v)t
a (acceleration)
No acceleration is given or asked for
s = ut + ½at²
v (final velocity)
No final velocity is given or asked for
v² = u² + 2as
t (time)
No time is given or asked for
s = vt − ½at²
u (initial velocity)
No initial velocity is given or asked for
Worked examples
Speeding up from rest
plain
u = 0 m/s, a = 3 m/s², t = 4 s
s and v are missing. v = u + at, the equation without s, gives v = 0 + 3 · 4 = 12 m/s. Then s = ½(u + v)t = ½ · (0 + 12) · 4 = 24 m. Checking with s = ut + ½at² = 0 + ½ · 3 · 4² gives the same 24 m.
Braking to a stop
plain
u = 20 m/s, v = 0 m/s, s = 50 m
a and t are missing. s = ½(u + v)t rearranges to t = 2s/(u + v) = 2 · 50 / 20 = 5 s. Then a = (v − u)/t = (0 − 20)/5 = −4 m/s². The minus sign says the acceleration points against the motion: the car is slowing down.
Dropped from 100 m
plain
s = 100 m, u = 0 m/s, a = 9.81 m/s²
Take down as positive. With no time given, use v² = u² + 2as: v = √(0² + 2 · 9.81 · 100) = √1962 = 44.29 m/s. Then t = (v − u)/a = 44.29 / 9.81 = 4.52 s. Air resistance is ignored, as the equations assume.
Thrown straight up
plain
u = 15 m/s, v = 0 m/s, a = −9.81 m/s²
Take up as positive, so gravity is −9.81 m/s², and v = 0 at the top. t = (v − u)/a = (0 − 15)/(−9.81) = 1.53 s to reach the top. Then s = ½(u + v)t = ½ · 15 · 1.529 = 11.47 m, the highest point.
Common mistakes
Using the equations when the acceleration changes. They hold for constant acceleration only; split the motion into stages where it is constant.
Mixing up signs. If up is positive, gravity and the velocity of a falling object are both negative. Choose one direction and keep it for every value.
Leaving speeds in km/h. 72 km/h is 20 m/s; put 72 into v = u + at with a in m/s² and the answer is out by a factor of 3.6.
Treating distance as displacement. A ball that rises 11.47 m and falls back has travelled 22.94 m, but its displacement is 0.
Taking the square root of each term. v = √(u² + 2as) is not u + √(2as): add first, then take the root.
Missing the hidden values. "From rest" means u = 0 and "comes to a stop" means v = 0; most problems give one of them only in words.
Expecting an answer the numbers do not allow. A stone thrown up at 10 m/s rises only 5.10 m, so its speed at a height of 10 m has no answer, and the calculator says that no value fits.
Kinematic equations FAQ
What are the kinematic equations?
Five equations for motion with constant acceleration: v = u + at, s = ½(u + v)t, s = ut + ½at², v² = u² + 2as and s = vt − ½at². Here s is displacement, u initial velocity, v final velocity, a acceleration and t time.
What does SUVAT stand for?
The five quantities in the equations: s for displacement, u for initial velocity, v for final velocity, a for acceleration and t for time. SUVAT is the name used in UK schools; in the US the same five are usually called the kinematic equations or the equations of motion.
How do I know which kinematic equation to use?
List the three values you know and the one you want. One of the five letters is left over, and the equation that does not contain it is the one to use. No time given or wanted means v² = u² + 2as.
How many values do I need to solve a kinematics problem?
Three. Each equation links four of the five quantities, so three known values leave one equation with a single unknown. Solving it gives a fourth value, and a second equation gives the fifth. With only two values, the calculator lists what is still missing.
Do the kinematic equations work for free fall?
Yes, as long as air resistance is small enough to ignore, because the acceleration is then constant at g = 9.81 m/s². Use a = 9.81 m/s² with down as positive, or a = −9.81 m/s² with up as positive.
Why is my acceleration negative?
A negative acceleration points in the negative direction. If the object is moving the positive way, it is slowing down; if it is moving the negative way, it is speeding up. A car braking from 20 m/s to a stop in 50 m has a = −4 m/s².
Why does the square root give only one answer?
From v² = u² + 2as, both +v and −v square to the same number. The calculator gives the positive one; the negative one is the same speed the other way, which is the answer to take if the object has turned around, like a ball on its way back down.