Learn Godot Game Development
A free, interactive Godot course that starts from zero. Write GDScript and play your 2D games in the real Godot 4 engine beside the editor, with Hot reload, a live scene tree, AI hints and a certificate per section.
1,321+ codders enrolled
171 lessons171 challenges139 quiz questions
- Beginner friendly
AI-assisted coding help
Hands-on interactive lessons
Audio narration on every lesson
Quizzes to test your knowledge
Free certificate of completion
Play a Godot game right here
Three small games written in GDScript, running in the real Godot 4 engine. Press Play, then move a slider: the number changes in the code and the game restarts with it. On a phone, use the keys on the screen.
Run with the arrow keys and jump with Space. Set JUMP_VELOCITY to -300.0 and the ledges are out of reach.
extends CharacterBody2D
const SPEED = 240.0
const JUMP_VELOCITY = -460.0
const GRAVITY = 1200.0
func _physics_process(delta):
# Fall when in the air.
if not is_on_floor():
velocity.y += GRAVITY * delta
# Jump only from the ground.
if Input.is_action_just_pressed("jump") and is_on_floor():
velocity.y = JUMP_VELOCITY
# Run left and right.
var direction = Input.get_axis("move_left", "move_right")
velocity.x = direction * SPEED
if direction != 0:
$Body.scale.x = sign(direction)
$Eye.position.x = 3 if direction > 0 else -9
move_and_slide()
# Fell off the world? Start again.
if position.y > 420:
position = Vector2(100, 280)
velocity = Vector2.ZERO
Writing these scripts yourself is the course: free, in your browser.
Syllabus
Section 1
Nodes and Scenes
Start sectionStartHow a Godot game is built from nodes and scripts. Move, spin and scale nodes with delta, tune values and find other nodes. You finish with a bouncing screensaver.Your First Godot Game
6 lessons6Every Frame
6 lessons65Values You Can Tune
6 lessons65Finding Nodes
5 lessons54Project: Screensaver
5 lessons54Section 2
Input and Movement
Start sectionStartMove a character with the keyboard. Use input actions, CharacterBody2D and move_and_slide, then add gravity, jumping and smooth speed. You finish with a platformer hero that runs and jumps.Input Actions
6 lessons65CharacterBody2D
5 lessons55Gravity and Jumping
6 lessons65Smooth Movement
5 lessons55Project: Platformer Hero
6 lessons65Section 3
Signals and Collisions
Start sectionStartMake things react when they touch. Use Area2D and signals, write your own signals, group nodes and remove them with queue_free. You finish with a coin collecting game.Areas
5 lessons55Signals
5 lessons54Groups
4 lessons44Removing Things
4 lessons44Hazards
4 lessons44Project: Coin Collector
5 lessons55Section 4
Game Rules
Start sectionStartAdd the rules of a game: timers, a score on screen, lives, winning, losing, restarting and enemies spawned from a scene. You finish with a dodge game.Timers
5 lessons55Score on Screen
5 lessons55Lives and Losing
5 lessons55Spawning
6 lessons65Winning
3 lessons34Project: Dodge
5 lessons55Section 5
Game Feel
Start sectionStartAdd motion and feedback: tweens, a camera that follows and shakes, particles, hit flashes and AnimationPlayer.Tweens
7 lessons75Camera
4 lessons44Particles
4 lessons44Flashes and Feedback
4 lessons44Animation
4 lessons44Section 6
Projects
Start sectionStartBuild four complete games step by step: Breakout, an asteroid shooter, a flappy flyer and a top down dungeon crawler. Every step ends in a game that runs.Project: Breakout
10 lessons105Project: Asteroid Shooter
11 lessons115Project: Flappy Flyer
7 lessons75Project: Dungeon Crawler
8 lessons85
Godot courses
Hands-on Godot courses, free to start in your browser.
Learn by Doing
Write real code, query databases, build websites, and master AI prompts. Our interactive lessons cover every skill modern developers need.
Build Your Streak
Stay consistent and watch your progress grow! Track your daily coding habit, protect your streak with freeze days, and earn rewards for showing up every day.
12 days streak
Return tomorrow to keep your streak!
January 2026
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
21
22
23
24
25
26
27
28
29
30
Double or Nothing
Day 5 of 7
Streak Freeze
2 left
You're Not Alone
Compete on global leaderboards, invite friends to earn rewards, and celebrate each other's wins. Coding is better with friends!
Every way to learn
Read, listen, test yourself, ask the AI, or look up anything you've already covered. Every lesson meets you where you are.
A variable is a named container that stores a value you can reference later in your program.
In Python, you create one by writing the name, an equals sign, then the value you want to store.
The value can change over time. Reassigning the name simply points it to a new value.
Earn a Certificate
Earn certificates for every course you complete. Add them to your LinkedIn profile and resume to showcase your coding expertise to employers.
Why learn Godot with Coddy
- Your code and your game sit side by side. Press Play and the game runs in Godot 4.7, the real engine, compiled for the web. Hot reload swaps your script into the running game, the Scene tab shows the live node tree like Godot's Scene dock, and the Console shows
print()and every error with its line. Press Check and the lesson is graded by playing your game. - No game making experience needed to start. The first section shows how a Godot game is built: nodes in a scene tree,
_readyand_process,delta, positions andVector2,@exportvariables and finding nodes with$, and ends with a bouncing screensaver. - Characters that answer the keyboard: input actions,
CharacterBody2Dandmove_and_slide(), walls, gravity and jumping, acceleration and friction. Then things that touch:Area2D, signals connected in code, your own signals, groups andqueue_free(), ending with a coin collecting game. - From toy to game:
Timer, a score in aLabel, lives, game over and restart, and enemies spawned from aPackedScene. Then game feel: tweens, a camera that follows and shakes, particles andAnimationPlayer.
Frequently asked questions about learning Godot
Do I need to know GDScript to learn Godot?
if, loops and signals, each one when a game first needs it. For the language on its own, take the GDScript course.Is this the real Godot engine?
Yes. Your game runs in Godot 4.7, the engine's official web build, and Check plays it in the same version of Godot. The scripts and scenes you write are ordinary Godot files: open the Godot editor on your computer later and the same code works there.
Do I need to download Godot?
No. The game runs in your browser beside the editor. The course is on the website, in a computer's or a phone's browser, and not in the Coddy mobile apps. To make your own projects with images and sounds later, download the free Godot editor, and everything you learn here carries over.
What games will I make in this Godot course?
Each section ends with a game: a bouncing screensaver, a platformer hero, a coin collector and a dodge game you can lose. The last section builds four more, step by step: Breakout, an asteroid shooter, a flappy flyer and a dungeon crawler.
Should I learn Godot or Unity?
Is the Godot course free?
Yes. The lessons, the game, the AI hints and the certificates are free. A free account works through a few lessons a day, and Pro removes the daily limit.
Do I get a certificate for the Godot course?
Yes. Each of the 6 sections gives you a free certificate of completion when you finish it, with its own page you can share or add to LinkedIn.