Godot Online
Write GDScript, press Play and play your game in the real Godot engine, right in your browser. Nothing to install. Free, no sign-up.
Run Godot online, right in your browser
Write GDScript on one side and play your game on the other. Press Play, click the game and use the arrow keys and Space. The game runs in the real Godot 4.7 engine, compiled for the web, so _ready, _physics_process, move_and_slide() and signals behave exactly as they do in the Godot editor. Nothing to install and no account needed.
Each example is a small Godot project: a script and a scene (main.tscn), and you can edit both. Change the script and press Play again: the game restarts with your code in a moment, without reloading the engine. The Console shows every print and every error with its line, and the Scene tab shows the running node tree, like the Scene dock in the editor.
What makes this Godot playground useful
- The real engine, not a look-alike: Godot 4.7.2's official web build runs your scripts, its physics and its scene tree.
- Hot reload: swap your edited script into the running game and keep playing, the way the Godot editor does.
- A Scene tab with the live node tree. Pick a node to see its position, velocity and script while the game runs.
- Five example games to start from: a platformer, a top down walker, a coin collector with signals, bouncing balls with physics, and fireworks with particles.
What you can build in the Godot playground
- A platformer hero: change
SPEEDandJUMP_VELOCITY, add a double jump with a counter, or make the ledges move. - A coin collector: connect the coin's
body_enteredsignal, count the coins in aLabel, then add a timer that ends the round. - Physics toys: drop
RigidBody2Dballs with a key, change their bounce, or build them a ramp in the scene file.
Godot online FAQ
Can I use Godot online without installing anything?
Is this the real Godot engine?
Can I edit the scene, not only the script?
main.tscn tab to edit the scene as text: add a node, move a platform, change a color. Press Play and the game starts again with your scene. To build scenes by dragging nodes around, use the Godot editor on your computer.What does the playground not do?
Polygon2D, ColorRect, Line2D and Label. It runs 2D games with Godot's Compatibility renderer, with no C# (Godot cannot export C# to the web) and no mouse in the examples, which are played with the keyboard.Is it free, and is my code saved?
How do I learn to make games in Godot?
Useful tools for Godot
Free, browser-based tools that pair well with the Godot Playground, all part of Coddy.