The Translation Rule
Part of the Transformations & Constructions section of Coddy's Geometry journey. Lesson 4 of 61.
A rule says where every point goes. The rule (x, y) → (x + 2, y - 3) is the translation by ⟨2, -3⟩: it adds 2 to x and takes 3 from y, for any point at all.
To find a rule from a picture, read the vector from one corner to its image, then put it in the rule. G(2, 1) goes to G'(-3, 3): that is 5 left and 2 up, the vector ⟨-5, 2⟩. So the rule is (x, y) → (x - 5, y + 2). Test it on H(5, 1): it gives (0, 3), which is H'.
On the board, type the rule in the form (x - 5, y + 2), then press Check. The board tries your rule on every corner.
Challenge
Triangle ABC and its image are drawn on the grid. Write the rule that takes ABC onto its image, in the form (x + a, y + b), then press Check.
Try it yourself
Move the shape onto its target
This lesson includes a short quiz. Start the lesson to answer it and track your progress.
All lessons in Transformations & Constructions
7Drawing on Squared Paper
Lengths by PythagorasPerpendicular StepsSquares by AreaRight Triangles by AreaMidpoints on the GridRecap: Squared Paper10Perpendiculars and Parallels
Perpendicular From a PointPerpendicular at a PointParallel Through a PointTools You Have EarnedRecap: Parallels5Dilations
Scaling From a CenterShrinking a ShapeDilating About a PointNegative Scale FactorsRecap: Dilations8Compass and Straightedge
Circles Keep DistancesWhy the Sides MatchAngles You BuiltA 60° AngleRecap: Equilateral Triangle