Recap: The Pin
Part of the Core Motifs section of Coddy's Tactics & Checkmates journey. Lesson 10 of 35.
Ten boards. Half of them are pins to cash or to break; the rest are forks and mates you own already. Before the pin, ask the mate question; before the mate, check who is frozen. A pinned guard is absent, and an absent guard leaves a door open.
Try it yourselfBeginner
Position 1 of 10
FindTwo knights, two pins. Tap the knight that may not legally move.