Menu
CoddyTech

Tip Calculator: Reset

Part of the Making It Interactive section of Coddy's Flutter journey. Lesson 34 of 34.

The last touch is a Reset button that starts over: empty field, 10% tip, 1 person.

The numbers are in the State, so setState can put them back. The field is the tricky part: it keeps its own text, and setting _bill to 0 does not empty it. You would see 40 in the field while the app works with 0. To empty it, the field needs a controller, as in Read a Field With a Controller:

final TextEditingController _billController = TextEditingController();

void _reset() {
  _billController.clear();
  setState(() {
    _bill = 0;
    // and the tip and the people
  });
}

The field keeps its onChanged: the controller is only there so _reset can clear it. Remember to dispose it.

challenge icon

Challenge

Easy
  • Give the field a TextEditingController named _billController, and dispose it.
  • At the bottom, add a TextButton labelled Reset that empties the field and puts the bill back to 0, the tip to 10 and the people to 1.

Try it yourself

import 'package:flutter/material.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      debugShowCheckedModeBanner: false,
      home: const HomePage(),
    );
  }
}

class HomePage extends StatefulWidget {
  const HomePage({super.key});

  @override
  State<HomePage> createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
  double _bill = 0;
  double _tipPercent = 10;
  int _people = 1;

  @override
  Widget build(BuildContext context) {
    final double tip = _bill * _tipPercent / 100;
    final double each = (_bill + tip) / _people;
    return Scaffold(
      appBar: AppBar(title: const Text('Tip Calculator')),
      body: Padding(
        padding: const EdgeInsets.all(24),
        child: Column(
          crossAxisAlignment: CrossAxisAlignment.start,
          children: [
            TextField(
              keyboardType: const TextInputType.numberWithOptions(decimal: true),
              decoration: const InputDecoration(
                labelText: 'Bill',
                border: OutlineInputBorder(),
              ),
              onChanged: (String value) {
                setState(() {
                  _bill = double.tryParse(value) ?? 0;
                });
              },
            ),
            const SizedBox(height: 8),
            Text('Bill: ${_bill.toStringAsFixed(2)}'),
            const SizedBox(height: 24),
            Text('Tip: ${_tipPercent.round()}%', style: const TextStyle(fontSize: 20)),
            Slider(
              value: _tipPercent,
              min: 0,
              max: 30,
              divisions: 6,
              onChanged: (double value) {
                setState(() {
                  _tipPercent = value;
                });
              },
            ),
            Text('Tip amount: ${tip.toStringAsFixed(2)}'),
            const SizedBox(height: 24),
            Row(
              children: [
                Text('People: $_people', style: const TextStyle(fontSize: 20)),
                const SizedBox(width: 16),
                IconButton(
                  icon: const Icon(Icons.remove),
                  onPressed: _people > 1
                      ? () {
                          setState(() {
                            _people--;
                          });
                        }
                      : null,
                ),
                IconButton(
                  icon: const Icon(Icons.add),
                  onPressed: () {
                    setState(() {
                      _people++;
                    });
                  },
                ),
              ],
            ),
            const SizedBox(height: 24),
            Text(
              'Each person pays \$${each.toStringAsFixed(2)}',
              style: const TextStyle(fontSize: 28, fontWeight: FontWeight.bold),
            ),
          ],
        ),
      ),
    );
  }
}
quiz iconTest yourself

This lesson includes a short quiz. Start the lesson to answer it and track your progress.

All lessons in Making It Interactive

Practice on your own: Online Flutter compiler