Everything Together
Part of the Logic & Flow section of Coddy's GDScript journey. Lesson 30 of 78.
Challenge
EasyThe last step tidies up the loop and handles wrong choices. Keep everything you wrote in the previous steps.
- Replace the
if/elifchain in the loop with amatch choice:statement, with one pattern per choice from"1"to"6".breakinside a pattern still leaves thewhileloop. - Add the wildcard pattern
_:for every other choice. It prints:
Invalid choice. Please try again.After the message the loop shows the menu and reads the next choice, as before.
Try it yourself
extends Node
func _ready():
var contact_book := {}
while true:
display_menu()
var choice := OS.read_string_from_stdin()
if choice == "1":
add_contact(contact_book)
elif choice == "2":
view_contact(contact_book)
elif choice == "3":
edit_contact(contact_book)
elif choice == "4":
delete_contact(contact_book)
elif choice == "5":
list_all_contacts(contact_book)
elif choice == "6":
break
func display_menu() -> void:
print("Contact Book Menu:")
print("1. Add Contact")
print("2. View Contact")
print("3. Edit Contact")
print("4. Delete Contact")
print("5. List All Contacts")
print("6. Exit")
func add_contact(contact_book: Dictionary) -> void:
var contact_name := OS.read_string_from_stdin()
if contact_book.has(contact_name):
print("Contact already exists!")
return
var phone := OS.read_string_from_stdin()
var email := OS.read_string_from_stdin()
var address := OS.read_string_from_stdin()
contact_book[contact_name] = {"phone": phone, "email": email, "address": address}
print("Contact added successfully!")
func view_contact(contact_book: Dictionary) -> void:
var contact_name := OS.read_string_from_stdin()
if contact_book.has(contact_name):
var contact: Dictionary = contact_book[contact_name]
print("Name: ", contact_name)
print("Phone: ", contact["phone"])
print("Email: ", contact["email"])
print("Address: ", contact["address"])
else:
print("Contact not found!")
func edit_contact(contact_book: Dictionary) -> void:
var contact_name := OS.read_string_from_stdin()
if contact_book.has(contact_name):
var contact: Dictionary = contact_book[contact_name]
var phone := OS.read_string_from_stdin()
var email := OS.read_string_from_stdin()
var address := OS.read_string_from_stdin()
if phone != "":
contact["phone"] = phone
if email != "":
contact["email"] = email
if address != "":
contact["address"] = address
print("Contact updated successfully!")
else:
print("Contact not found!")
func delete_contact(contact_book: Dictionary) -> void:
var contact_name := OS.read_string_from_stdin()
if contact_book.has(contact_name):
contact_book.erase(contact_name)
print("Contact deleted successfully!")
else:
print("Contact not found!")
func list_all_contacts(contact_book: Dictionary) -> void:
if contact_book.is_empty():
print("No contacts available.")
else:
for contact_name in contact_book:
var contact: Dictionary = contact_book[contact_name]
print("Name: ", contact_name)
print("Phone: ", contact["phone"])
print("Email: ", contact["email"])
print("Address: ", contact["address"])
print()
All lessons in Logic & Flow
1Strings In Depth
String MethodsSearching in StringsReplace and TrimSplit and JoinRecap - Username Check4Dictionaries Part 2
Nested DictionariesArrays of DictionariesMerging DictionariesCopying DictionariesRecap - Frequency Counter2Advanced Decision Making
Match With VariablesMatch GuardsArray PatternsDictionary PatternsMembership ChecksRecap - Command Parser5Contact Book Application
Display MenuAdd Contact8Student Records Manager
Project OverviewAdd Student3Multi-dimensional Arrays
2D Arrays BasicsAccessing 2D Array ElementsNested Loops with 2D ArraysRecap - 2D ArraysJagged ArraysCommon 2D Array PatternsRecap - Game Board6Sets with Dictionaries
What is a Set?Dictionary as a SetAdding and RemovingUnion and IntersectionSet DifferenceRecap - Remove Duplicates9Advanced Data Aggregation
Summing ValuesFinding Minimum and MaximumCustom SortingRecap - Dictionary SorterPractice on your own: Online GDScript compiler