Function to Change Task Status
Part of the Introduction To Luau section of Coddy's Lua journey. Lesson 47 of 73.
Challenge
EasyYour editor already contains the Task type, the tasks array and addTask from the previous lessons.
Create a function named completeTask that takes two parameters:
listof type{Task}idof typenumber
The function should:
- loop over
listwithipairslooking for a task whoseidmatches - if found, set that task's
donetotrueand returntrue - if no task matches, return
false(return typeboolean)
Then print, each on its own line:
- the first task's
doneflag (before) - the result of
completeTask(tasks, 1) - the first task's
doneflag (after) - the result of
completeTask(tasks, 99)
Try it yourself
-- The shape every task in the manager must follow
type Task = {
id: number,
title: string,
done: boolean,
}
-- The task list: a typed array of Task shapes
local tasks: {Task} = {
{id = 1, title = "Learn Luau types", done = false},
{id = 2, title = "Build a task manager", done = false},
{id = 3, title = "Write tests", done = true},
}
-- Build a typed task with the next free id and insert it
local function addTask(list: {Task}, title: string): Task
local newTask: Task = {
id = #list + 1,
title = title,
done = false,
}
table.insert(list, newTask)
return newTask
end
-- Add a task and inspect what came back
local added: Task = addTask(tasks, "Review the code")
print(#tasks)
print(added.id)
print(added.title)
print(added.done)
All lessons in Introduction To Luau
1Getting Started with Luau
What Is Luau?Why Use Luau?Your First Luau CodeType Checking & Error ModesRecap: Introduction to Luau4Working with Functions
Typing Params & Return ValuesTyping Anonymous FunctionsFunctions Returning NothingOptional ParametersDefault Parameter ValuesVariadic FunctionsDefining Function TypesRecap: Typed Functions7Project: Typed Task Manager
Project: The Task ShapeFunction to Add a Task2Core Types
Basic Types: num, str, boolThe 'any' Type: Escape HatchThe 'unknown' TypeNil & Optional TypesType Inference in ActionExplicit Type AnnotationsRecap: Core Types Practice5Aliases, Unions, Intersections
Type Aliases for PrimitivesUnion TypesWorking with Union TypesLiteral TypesIntersection TypesCombining Type AliasesRecap: Advanced Type Combos3Typed Tables: Arrays & Maps
Typed ArraysAdding and Reading ElementsWhat is a Map Type?Declaring and Accessing MapsIterating TablesMixed-Shape TablesMulti-dimensional Typed Arraystable.unpack and VarargsRecap: Arrays and MapsPractice on your own: Online Lua compiler