Operator Methods
Part of the Object Oriented Programming section of Coddy's Ruby journey. Lesson 38 of 57.
Most Ruby operators are methods. a + b calls a.+(b), so a class defines + like any other method. Arithmetic on value objects returns a new object and leaves both operands unchanged:
class Vector
attr_reader :x, :y
def initialize(x, y)
@x = x
@y = y
end
def +(other)
Vector.new(x + other.x, y + other.y)
end
def to_s
"(#{x}, #{y})"
end
end
a = Vector.new(1, 2)
b = Vector.new(3, 4)
puts a + b
puts aOutput:
(4, 6)
(1, 2)The right operand can be another kind of value, such as a number for scaling. Unary minus is the method -@:
class Vector
attr_reader :x, :y
def initialize(x, y)
@x = x
@y = y
end
def -(other)
Vector.new(x - other.x, y - other.y)
end
def *(factor)
Vector.new(x * factor, y * factor)
end
def -@
Vector.new(-x, -y)
end
def to_s
"(#{x}, #{y})"
end
end
v = Vector.new(3, 4)
puts v * 2
puts v - Vector.new(1, 1)
puts(-v)Output:
(6, 8)
(2, 3)
(-3, -4)Once + exists, += works too, because a += b means a = a + b. sum also works when given a starting value of your class:
class Money
attr_reader :cents
def initialize(cents)
@cents = cents
end
def +(other)
Money.new(cents + other.cents)
end
def to_s
format("$%.2f", cents / 100.0)
end
end
total = Money.new(0)
total += Money.new(250)
total += Money.new(199)
puts total
puts [Money.new(100), Money.new(5)].sum(Money.new(0))Output:
$4.49
$1.05<=> is an operator too. Together with Comparable, it lets Money objects be compared and sorted, and an operator can refuse a mismatched operand by raising, like numbers do:
class Money
include Comparable
attr_reader :cents, :currency
def initialize(cents, currency)
@cents = cents
@currency = currency
end
def +(other)
raise ArgumentError, "cannot add #{other.currency} to #{currency}" unless other.currency == currency
Money.new(cents + other.cents, currency)
end
def <=>(other)
cents <=> other.cents
end
end
puts Money.new(500, "EUR") > Money.new(300, "EUR")
begin
Money.new(1, "EUR") + Money.new(1, "USD")
rescue ArgumentError => e
puts e.message
endOutput:
true
cannot add USD to EURChallenge
EasyComplete the class Vector. Define + and - for two vectors, * for a vector and a number, unary minus -@, == comparing both coordinates, and to_s, which returns (4, 6). length returns the vector's length with Math.sqrt.
The supplied code reads expressions: 1,2 + 3,4, 1,2 - 3,4, 1,2 * 3, neg 1,2 and 1,2 == 1,2. It prints each result, and for vector results also length 7.21 with two decimals.
Your code goes in vector.rb. main.rb holds the supplied input/output code and cannot be edited.
Try it yourself
require_relative 'vector'
# Supplied input/output code: keep it as it is
input = []
while (line = gets)
input << line.chomp
end
def vec(text)
Vector.new(*text.split(",").map(&:to_i))
end
input.each do |line|
parts = line.split
result = if parts[0] == "neg" then -vec(parts[1])
else
a = vec(parts[0])
case parts[1]
when "+" then a + vec(parts[2])
when "-" then a - vec(parts[2])
when "*" then a * parts[2].to_i
else a == vec(parts[2])
end
end
puts result
puts format("length %.2f", result.length) if result.is_a?(Vector)
end
This lesson includes a short quiz. Start the lesson to answer it and track your progress.
All lessons in Object Oriented Programming
1Classes and Objects
Working With FilesDefining ClassesInstance VariablesMethods and selfto_s and inspectRecap - Library Card7Polymorphism and Duck Typing
PolymorphismDuck TypingAbstract Methodscase and ClassesRecap - Payment Methods2Accessors and Self
Readers and WritersCustom Settersself in MethodsIdentity and EqualityRecap - Contact List8Special Methods
Equality and hashOperator MethodsIndexing and AppendingCustom CollectionsRecap - Fractions11Project: Library Management
Books and MembersBorrowing Books3Class Methods and Variables
Class MethodsClass Instance VariablesConstantsFactory MethodsRecap - Coupon CodesPractice on your own: Online Ruby compiler