Pull to Refresh
Part of the Data and the Network section of Coddy's Flutter journey. Lesson 9 of 27.
On a phone, people pull a list down to reload it. A spinner drops in from the top, and the data updates. Flutter's widget for it is RefreshIndicator:
RefreshIndicator(
onRefresh: refresh,
child: ListView(
children: [ ... ],
),
)onRefresh is a function that returns a Future. The pull spinner stays until that future is done, so await the new data inside it:
Future<void> refresh() async {
setState(() {
_tip = fetch('/tip');
});
await _tip;
}The pull only works on something that scrolls. Put the content in a ListView, even when it is a single item: a ListView can always be pulled. The pull spinner already says the app is working, so the builder can keep the old tip with a hasData check.
Challenge
MediumMake the tip reload when you pull the screen down:
- add a
refreshmethod that sets a new_tipinsetStateand awaits it - wrap the body in a
RefreshIndicatorwithonRefresh: refresh - put the
FutureBuilderin aListViewinside it
In the preview, drag the screen down with the mouse.
Try it yourself
import 'package:flutter/material.dart';
import 'api.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
home: TipScreen(),
);
}
}
class TipScreen extends StatefulWidget {
const TipScreen({super.key});
@override
State<TipScreen> createState() => _TipScreenState();
}
class _TipScreenState extends State<TipScreen> {
late Future<String> _tip;
@override
void initState() {
super.initState();
_tip = fetch('/tip');
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Tip of the Day'),
),
body: Center(
child: Padding(
padding: const EdgeInsets.all(24),
child: FutureBuilder<String>(
future: _tip,
builder: (context, snapshot) {
if (snapshot.hasData) {
return Text(
snapshot.data!,
textAlign: TextAlign.center,
style: const TextStyle(fontSize: 24),
);
}
return const CircularProgressIndicator();
},
),
),
),
);
}
}
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