Outlines and Corners
Part of the The Game Loop section of Coddy's Pygame journey. Lesson 10 of 32.
Every shape so far was filled. Give a shape a width and pygame draws only its edge, that many pixels thick:
pygame.draw.rect(screen, (240, 240, 240), (100, 100, 120, 60), 2)
pygame.draw.circle(screen, (240, 240, 240), (300, 130), 30, 2)A width of 0, or no width at all, fills the shape. This works the same for rectangles, circles and polygons.
Rectangles can also have rounded corners. border_radius is the radius of each corner's curve, in pixels. Pass it by name, after the other arguments:
pygame.draw.rect(screen, (80, 160, 255), (100, 200, 120, 60), border_radius=10)Buttons, panels and health bars often use both: a filled, rounded box with a thin outline around it.
Challenge
EasyTurn the box into a button:
- Give the blue box
border_radius=12. - After it, draw a white
(240, 240, 240)outline at(130, 130, 220, 80),3pixels wide, withborder_radius=16.
Try it yourself
import pygame
pygame.init()
screen = pygame.display.set_mode((480, 360))
pygame.display.set_caption("Button")
clock = pygame.time.Clock()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
screen.fill((30, 30, 46))
pygame.draw.rect(screen, (80, 160, 255), (140, 140, 200, 60))
pygame.display.flip()
clock.tick(60)
pygame.quit()
All lessons in The Game Loop
Practice on your own: Pygame playground