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Run

Part of the The King and the Pawn section of Coddy's Endgames journey. Lesson 17 of 26.

When his king stands outside the square, the pawn needs no escort and no more counting: it runs, and every king move of yours is a tempo thrown away. Push, push, queen. In a race of two pawns the extra tempo has a name - the queen that arrives with check wins it.

Try it yourselfBeginner
Position 1 of 8
WatchA race: your a-pawn against his g-pawn. Watch who wins it.
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The starting position.
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All 8 positions

All lessons in The King and the Pawn