A List of Stars
Part of the Python in a Game Window section of Coddy's Pygame journey. Lesson 24 of 32.
A list holds many values in one variable, in order, inside square brackets:
stars = [(100, 80), (220, 160), (360, 100)]Here each item is a position tuple. stars[0] is the first item, (100, 80), and stars[1] the second. Counting starts at 0, as with range.
A for loop can walk through a list. The loop variable takes each item in turn:
for star in stars:
pygame.draw.circle(screen, (255, 255, 255), star, 5)A position is a tuple, so star goes straight where the centre goes. Add a position to the list and one more star appears, with no change to the loop. The list is the game's memory of what is on the screen; the loop draws whatever it holds.
Challenge
EasyDraw a sky of five stars from a list:
- Add
(360, 100),(480, 200)and(580, 70)to the end ofstars. - Replace the line that draws
stars[0]withfor star in stars:, drawing each as a white(255, 255, 255)circle of radius 5.
Try it yourself
import pygame
pygame.init()
screen = pygame.display.set_mode((640, 480))
pygame.display.set_caption("Night Sky")
clock = pygame.time.Clock()
# Set things up here, before the game loop.
stars = [(100, 80), (220, 160)]
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# Change things here, once a frame.
screen.fill((20, 24, 48))
# Draw here, after the fill.
pygame.draw.circle(screen, (255, 255, 255), stars[0], 5)
pygame.display.flip()
clock.tick(60)
pygame.quit()
All lessons in Python in a Game Window
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