Recap: Trading and Converting
Part of the Playing Real Games section of Coddy's Chess journey. Lesson 30 of 40.
Ten boards on winning a won game: trade when ahead, decline when behind, king first in the pawn ending, run when the count says run, and mate without stalemating. Every position here is proven by the table or the prover - the only way to fail is to hurry.
Try it yourselfBeginner
Position 1 of 10
PlayA bishop up. Trade the queens.
All 10 positions
All lessons in Playing Real Games
1Think Before You Move
What Did That Move Change?Checks, Captures, ThreatsThe Landing SquareThe Blunder CheckTwo Candidates, Not OneRecap: Think Before You Move2Opening Principles
Centre, Pieces, KingDon't Move It TwiceThe Early QueenConnect the RooksSomething StrangeRecap: Opening Principles5Trading and Converting
When to TradeSimplify Into a Won EndingNo HurryStalemate: Only Way to LosePromote the Extra PawnRecap: Trading and Converting