The Four-Move Mate, for Good
Part of the Playing Real Games section of Coddy's Chess journey. Lesson 21 of 40.
Fundamentals taught you to survive the Scholar's attack. This lesson teaches you to punish it: every queen move gets answered by a developing move with a threat, and when the queen goes hunting a third time, a knight fork and one pawn push win her. After this, nobody plays 2.Qh5 against you twice.
Try it yourselfBeginner
Position 1 of 9
WatchThe four-move mate attempt, and its full punishment.
The starting position.
0 / 13
All 9 positions
All lessons in Playing Real Games
1Think Before You Move
What Did That Move Change?Checks, Captures, ThreatsThe Landing SquareThe Blunder CheckTwo Candidates, Not OneRecap: Think Before You Move4Your First Answers as Black
1...e5 Against EverythingThe Four-Move Mate, for Good1...d5 Against 1.d4Play It Out as BlackRecap: Your First Answers