Turning a Rule Around
Part of the Mechanics section of Coddy's Physics journey. Lesson 3 of 97.
One rule answers more than one question. gives the speed, but it also gives the distance when you know the speed and the time.
Write the rule the way you know it. The board takes any true form of it, so and are both right.
Then turn it around in Solve. Multiply both sides of by t, and d stands alone: .
Bit walks at for : d = 2 · 30 = .
Challenge
Bit jogs at a steady for . How far does Bit jog? Call the distance d.
Try it yourself
Solve for
This lesson includes a short quiz. Start the lesson to answer it and track your progress.
All lessons in Mechanics
4Inclined Planes
Forces on an InclineGravity ComponentsFrictionless InclineIncline with FrictionWill It Slide?Recap - Ramp Challenge7Projectile Motion
Independent AxesHorizontal LaunchLaunch at an AngleRange and Max HeightRecap - Hit the Target10Work and Energy
WorkKinetic EnergyWork-Energy TheoremGravitational PEConservation of EnergyPowerRecap - Roller Coaster13Impulse and Momentum
MomentumImpulseConservation of MomentumElastic CollisionsInelastic CollisionsRecap - Air Track16Simple Harmonic Motion
What is SHM?Mass on a SpringThe PendulumSHM GraphsEnergy in SHMRecap - Oscillator2Vectors and Newton's Laws
Right TrianglesWhat is a Vector?Adding VectorsAxes and DirectionsVector ComponentsForces Around UsFriction and TensionNewton's First LawNewton's Second LawNewton's Third LawRecap - Net Force